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Warhammer – Age of Sigmar – Soul wars

125.00 112.50
Due to the weight of this product, your order will be upgraded to Fast delivery free of charge. Just choose Standard delivery during checkout and we'll do the rest. The Realmgate Wars were fought over the magical portals that bound the Mortal Realms together, but another conflict has been brewing in the shadows for thousands of years. This is a battle not for resources, nor for pure conquest, but for the immortal souls of the living and dead; a cosmic rivalry between gods who have carried their hatred through the ages. The spread of the light of civilisation, spearheaded by the God-King Sigmar, faces a dire threat posed by the Lord of Undeath, Nagash. Sigmar’s Sacrosanct Chambers, created to fight daemons and wraiths, face the malevolent spirits known as Nighthaunts in a battle for the free city of Glymmsforge… Containing 52 push-fit Stormcast Eternals and Nighthaunt miniatures, along with a 320-page hardback Core Book and an exclusive 32-page Battle of Glymmsforge booklet, Soul Wars is the perfect boxed set for those who want to dive into this exciting new chapter in the Age of Sigmar right away. Included: The Miniatures Warhammer Age of Sigmar: Soul Wars contains 52 miniatures – 33 Nighthaunt, and 19 Stormcast Eternals – providing 2 players with an army each with which to do spectacular battle. Each miniature is push-fit, with no glue necessary, meaning you can have them assembled and ready for war impressively quickly: Nighthaunt 33 push-fit Nighthaunt miniatures: - A Knight of Shrouds on Ethereal Steed: a particularly sinister Nighthaunt leader atop a skeletal steed wearing ram’s horns, he wields a sword of stolen hours in his right hand; - A Lord Executioner: distinguishable by the macabre gallows lashed to his back (and the screaming souls surrounding it), this miniature is armed with a decapitating greataxe; - A Guardian of Souls: this Nighthaunt wizard carries a chill blade in his left hand, with a tall nightmare lantern in the other, used to summon the spirits of the dead; - A Spirit Torment: masked and pitiless, this miniature uses the heavy shacklegheist chains he carries to attack his enemies in swinging arcs; - 4 Grimghast Reapers: cursed, indiscriminate killers, the Grimghast Reapers are armed with double-handed slasher scythes – their leader, the Extoller of Shyish, carries a great bell known as the death knell; - 5 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive; - A 20-strong Chainrasp Horde: each armed with a malignant weapon – axes, swords, and flails feature heavily here – this frightening force is led by a Dreadwarden, who wields a 3-pronged candelabra. Stormcast Eternals 19 push-fit Stormcast Eternals miniatures: - A Lord-Arcanum on Gryph-charger: a splendidly-armoured, mounted centrepiece carrying an aetherstave. His Gryph-charger is rearing high, showing off its sharp claws and razor beak; - A Knight-Incantor: this female Stormcast Eternals wizard is armed with an incantor’s staff, and carries spirit flasks and a voidstorm scroll; - 3 Evocators: a unit of Stormcast Eternals wizards, each armed with a tempest blade and stormstave, led by an Evocator-Prime; - A unit of 5 Castigators: each armed with a thunderhead greatbow specially designed to destroy the ethereal, this unit is led by a Castigator-Prime; - 8 Sequitors: led by a Sequitor-Prime, this unit of fearsome warriors is armed with stormsmite mauls, along with soulshields; - A Celestar Ballista: a large piece of mobile artillery that launches bolts of blessed sigmarite, crewed by 2 Stormcast Eternals clutching not only sigmarite blades but a variety of instruments used to calibrate the ballista. The Books Warhammer Age of Sigmar: Soul Wars is packed with gaming content – the complete, unabridged Warhammer Age of Sigmar Core Book is included, full of background and rules, along with 3 booklets that explain how to play games, from the basic rules to the more advanced, optional rules you can slot in at your leisure: Start Here An 8-page booklet providing essential information about the Age of Sigmar, the contents of the box you’ve just opened and the hobby of collecting, building, painting and playing with Citadel miniatures. Includes an overview of the Nighthaunt and Stormcast Eternals factions, as well as a Battleplan! Warhammer Age of Sigmar Core Book This is a 320-page hardback book filled with rich history, background and rules you can use to play your games of Warhammer Age of Sigmar in whatever way you see fit. Open Play, Matched play and Narrative Play sections are included, each of which can be tailored to your preference. Contained within: - Detailed background on the history leading up to the Age of Sigmar, from the destruction of the world-that-was to Sigmar’s discovery and exploration of the Mortal Realms, the civilisations that rose and the Age of Chaos that destroyed them, from the glorious vengeance meted out by Sigmar’s Stormcast Eternals to the vile plan set in motion by Nagash, Supreme Lord of the Undead, which threatens every mortal soul to have ever lived – and sets in motion the Soul Wars this box represents; - The full Core Rules – an illustrated and annotated guide showing how to play Warhammer Age of Sigmar in an easy to follow manner; - A guide to Open Play games, including a Battleplan Generator which helps you choose objectives, special rules and victory conditions; Coalition of Death rules for team-based play (with 3 Battleplans); and in-depth rules for Ladder Campaigns; - A guide to Narrative Play games, including an annotated example game; a guide to setting up Historical Battles; special rules and 2 Battleplans for re-enacting sieges; rules and 2 Battleplans for fighting in the tunnels and caverns beneath the Mortal Realms; and Triumph & Treachery rules for 3 or more players; - A guide to Matched Play games, which allow players to test their mettle in evenly-matched games of skill and tactics with Pitched Battles allowing for different battle lengths, rules for fielding Warscroll Battalions and Allied units and a table of Battle Strategies providing unpredictable objectives and outcomes to challenge even the most battle-hardened general. Battle of Glymmsforge This 32-page booklet sets the scene for the included miniatures – featuring background on the Soul Wars, details of the Stormcast Eternals’ Sacrosanct Chambers and the history of the Free City of Glymmsforge, the most sacred of Sigmar’s strongholds. On top of this is an overview of Shyish – the Realm of Death – and Nagash’s grand plan; part of which includes an undead assault on Glymmsforge. It includes information on each miniature in the box – their place in their army, their abilities and their origins, and Pitched battle profies for each – as well as an inspiring showcase of beautifully-painted models. 13 Warscroll Cards are also included: these are handy, small-format cards containing the rules for each unit included in the box. Core Rules This is a 16-page booklet containing everything you need to begin playing games of Warhammer Age of Sigmar right away. Illustrated examples of every mechanic in the game are here, with step-by step instructions taking you through movement, attacking, using abilities, using magic and testing for battleshock. It includes rules for terrain, explanations of Warscrolls, Warscroll Battalions and Battleplans, Realm of Battle rules and Allegiance Abilities. On its own, this is everything you need to set up and play immediately – combined with the myriad optional rules found in the Core Book it’s an incredibly powerful and flexible basis for playing wargames with your miniatures the way you want to. Gaming Content Of course, the expansive, flexible rules and spectacular miniatures are hard to use without some accessories: Soul Wars includes: - 12 14mm, 6-sided turquoise gem dice; - A 12” transparent range ruler; - An easy to follow, colour construction guide with step by step instructions for each miniature, making the push-fit models even easier to build - A Stormcast Eternals transfer sheet. Also included is a 32-page preview of the Black Library novel Soul Wars, whetting your appetite for further adventures in the Age of Sigmar.

Greenstuff World – 2D Neoprene Terrain set – 22 pieces

27.25
More info 2D Terrain set Highest quality 2D terrain on the market. Constructed from neoprene exactly to the specifications to be compatible with the The 9th Age. These 22 durable pieces of terrain will take your epic battles to a whole new level. Light and easy to store and transport, you will always have a great battlefield ready to use. The terrain pieces are anti-slip, and resistant to wrinks and creases. This 2D Terrain Set comes with: 3pcs Hills - size: 6x8” 3pcs Forests - size: 6x10" 2pcs Fields - size: 6x8” 6pcs Walls - size: 1x8” 2pcs Water / Lakes - size: 6x10” 2pcs Ruins - size: 8x8” 2pcs Buildings - size: 6x8” 2pcs Rocks - size: 6x6”

Warhammer – Age of Sigmar – Tempest of souls

65.00 58.50
Ancient skeletons and mouldering corpses crawl from their barrows, called forth by the dark sorcery of Nagash, Supreme Lord of the Undead. Ancient beyond reckoning, cruel and infinitely calculating, Nagash seeks to remake the Mortal Realms in his own image, transforming them into an ordered empire of mindless thralls, leashed to his will. In opposition, thunder rolls as the Stormcast Eternals, heavenly champions of order, rage forth to meet this threat head-on in epic clashes to decide the fate of the world, This is a new epoch, a time of mighty battles and unending war, a time of heroes and monsters. This is the Age of Sigmar! A perfect introduction to Warhammer Age of Sigmar, and the wider hobby of collecting, building, painting and playing with Citadel miniatures, Tempest of Souls is a starter set packed with miniatures, rules and accessories that will have you up and running in no time. It includes 32 miniatures split across the factions of the heroic Stormcast Eternals and ghastly, undead Nighthaunt – mortal enemies locked in unending combat – along with detailed guides on assembling, painting and playing with them. Included: Miniatures 32 push-fit miniatures, which can be assembled without glue and are even supplied on pre-coloured plastic: Stormcast Eternals The glorious forces of Sigmar, pure and unbowed warriors dedicated to scouring the Mortal Realms of Chaos, Destruction and Death. Each of the 12 Stormcast Eternals miniatures in the box is an Easy to Build push-fit model, supplied on gold plastic sprues and requiring no glue to assemble: - A Knight-Incantor – a glorious and powerful wizardly leader carrying an incantor’s staff along with a voidstorm scroll - 2 Evocators – shock-troops who blaze with celestial lightning, armed with tempest blades and stormstaves; - 3 Castigators – support troops who lay down withering ranged attacks with their thunderhead greatbows; - 5 Sequitors – frontline infantry who bring the fight to the fore with stormsmite mauls and soulshields; - A Celestar Ballista – an enormous heavy bolt thrower, serviced by 2 Sacristan Engineers who defend their war machine with sigmarite blades. Nighthaunt Nagash’s seemingly-endless hordes of risen undead, bitter and lethal toward all who still possess the gift of life. Each of the 20 Nighthaunt miniatures in the box is an Easy to Build push-fit model, supplied on turquoise plastic sprues and requiring no glue to assemble: - A Lord-Executioner – a horrifying gheist whose image is dominated by the macabre gallows lashed to his back, he carries a decapitating greataxe; - 4 Grimghast Reapers – cursed, indiscriminate killers armed with double-handed slasher scythes – their leader, the Extoller of Shyish, carries a great bell known as the death knell; - 5 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive; - A 10-strong Chainrasp Horde: each armed with a malignant weapon – axes, swords, and flails feature heavily here – this frightening force is led by a Dreadwarden, who wields a 3-pronged candelabra. Gaming Content Tempest of Souls features a 16-page set booklet of core rules, providing the basics you need to get gaming. It includes: - An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models; - A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner; - Using Triumphs – these are rewards bestowed upon your army after a major victory; - Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment; - A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games; - An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities; - Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games; - Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies. 9 Warscroll cards are included – these cards contain the rules and stats you need in order to field your miniatures, laid out for ease of use in a handy card format. A Warscroll is included for each type of miniature in the box. A further 2 Warscroll cards are in the box detailing the Dreadblade Harrows and Myrmourn Banshees (models not included) – these are a great preview of the next steps in your collection! Of course, you’ll need guidance in order to play games with your new miniatures – included is a 96-page softback book, packed with background and essential information on painting and playing, including: - Guides to and explanations of the various types of Citadel brushes – what they’re used for, and how to take care of them; - Guides to the various techniques used to paint miniatures – undercoating, basecoating, shading, drybrushing, layering and glazing are covered, with explanations of each technique and practical examples showing you their effects on; - Methods for creating evocative bases for your miniatures to stand on; - An explanation of Technical paints, and their use in creating special effects like blood and rust; - 6 Battleplans – these are scenarios that feature the included miniatures, with special instructions for setting them up, each re-creating a specific battle from the rich history of the struggle to dominate the Mortal Realms. By combining the core rules booklet with these Battleplans you’ll gradually learn how the Warhammer Age of Sigmar game system works, from basic movement and attacking to controlling objectives and more complex tactics; - Realms of War – a detailed guide to the Warhammer Age of Sigmar setting, with background on each of the 8 Realms and details of the events that have set in motion the Soul Wars which are blighting each Realm. This includes an explanatory guide to the Stormhosts of the Stormcast Eternals; each of these is its own army with distinct uniforms, tactics and background, as well as the story of the Nighthaunt, the vanguard of Nagash’s horrifyingly large undead army. Also included are a double-sided playing mat used to fight your battles upon (with the inside of the box even doubling as a scenery piece!), 6 6-sided dice and a 12" range ruler.

Warhammer – Age of Sigmar – Storm strike

32.50 29.25
Ancient skeletons and mouldering corpses crawl from their barrows, called forth by the dark sorcery of Nagash, Supreme Lord of the Undead. Ancient beyond reckoning, cruel and infinitely calculating, Nagash seeks to remake the Mortal Realms in his own image, transforming them into an ordered empire of mindless thralls, leashed to his will. In opposition, thunder rolls as the Stormcast Eternals, heavenly champions of order, rage forth to meet this threat head-on in epic clashes to decide the fate of the world, This is a new epoch, a time of mighty battles and unending war, a time of heroes and monsters. This is the Age of Sigmar! Ideal for those new to Warhammer Age of Sigmar, and the wider hobby of collecting, building, painting and playing with Citadel miniatures, Storm Strike is a starter set containing 15 push-fit miniatures split across the factions of the heroic Stormcast Eternals and ghastly, undead Nighthaunt – mortal enemies locked in unending combat – along with detailed guides on assembling, painting and playing with them. Included: Miniatures 15 push-fit miniatures, which can be assembled without glue and are even supplied on pre-coloured plastic: Stormcast Eternals The glorious forces of Sigmar, pure and unbowed warriors dedicated to scouring the Mortal Realms of Chaos, Destruction and Death. Each of the Stormcast Eternals miniatures in the box is an Easy to Build push-fit model, supplied on gold plastic sprues and requiring no glue to assemble: - 3 Castigators and a loyal Gryph-hound – support troops who lay down withering ranged attacks with their thunderhead greatbows; - 3 Sequitors – frontline infantry who bring the fight to the fore with stormsmite mauls and soulshields – their leader, the Sequitor-Prime, carries a spirit flask. Nighthaunt Nagash’s seemingly-endless hordes of risen undead, bitter and lethal toward all who still possess the gift of life. Each of the Nighthaunt miniatures in the box is an Easy to Build push-fit model, supplied on turquoise plastic sprues and requiring no glue to assemble: - 4 Glaivewraith Stalkers: unstoppable gheists drifting inexorably towards their prey, each attacks with a 2-handed hunter’s glaive; - 4 Myrmourn Banshees: hollow and horrifying, they drift and swoop weightlessly clutching their chill daggers. Gaming Content Storm Strike features a 16-page set booklet of core rules, providing the basics you need to get gaming. It includes: - An overview of the items needed to play, how to set up and choose your general, and the basics of measuring distances between models; - A walkthrough of the turn sequence – casting spells, using abilities, movement, shooting, charging, fighting and testing for battleshock are covered in a concise and easy to follow manner; - Using Triumphs – these are rewards bestowed upon your army after a major victory; - Rules covering the use of terrain and scenery in your battles, demonstrating how battles can be radically different in nature depending on the environment; - A guide to Battleplans – their setup, the rules they employ and the victory conditions they place on your games; - An explanation of Warscrolls and their use – these contain the rules for your miniatures – and Warscroll Battalions, special formations of certain miniatures that confer extra rewards and abilities; - Realm of Battle rules – special conditions placed upon the battlefield depending on which Mortal Realm the battle is fought in, which introduce a thematic element to games; - Allegiance Abilities – these allow your army to use additional abilities and spells, according to their Grand Alliance, faction, and allies. 4 Warscroll cards are included – these cards contain the rules and statistics you need in order to field your miniatures, laid out for ease of use in a handy card format. A Warscroll is included for each type of miniature in the box. A further 5 Warscroll cards are in the box detailing some of the other miniatures in the range (available separately), giving an insight on how to expand your armies with your next purchases. Of course, you’ll need guidance in order to play games with your new miniatures – included is an 80-page softback book, packed with background and essential information on painting and playing, including: - Realms of War – a detailed guide to the Warhammer Age of Sigmar setting, with background on each of the 8 Realms and details of the events that have set in motion the Soul Wars which are blighting each Realm. This includes an explanatory guide to the Stormhosts of the Stormcast Eternals; each of these is its own army with distinct uniforms, tactics and background, as well as the story of the Nighthaunt, the vanguard of Nagash’s horrifyingly large undead army. - 4 Battleplans – these are scenarios that feature the included miniatures, with special instructions for setting them up, each re-creating a specific battle from the rich history of the struggle to dominate the Mortal Realms. By combining the core rules booklet with these Battleplans you’ll gradually learn how the Warhammer Age of Sigmar game system works, from basic movement and attacking to controlling objectives and more complex tactics; - Guides to and explanations of the various types of Citadel brushes – what they’re used for, and how to take care of them; - Guides to the various techniques used to paint miniatures – undercoating, basecoating, shading, drybrushing, layering and glazing are covered, with explanations of each technique and practical examples showing you their effects on; - Methods for creating evocative bases for your miniatures to stand on; - An explanation of Technical paints, and their use in creating special effects like blood and rust; Also included are a double-sided playing mat used to fight your battles upon (with the inside of the box even doubling as a scenery piece!), 6 6-sided dice and a 12" range ruler. full game with